Small City: Dulelà Chyes̺ædu̽ Kâchyâ

Dulelà Chyes̺ædu̽ Kâchyâ

Dulelà Chyes̺ædu̽ Kâchyâ
Example Rattu architecture.
StateWarren
ProvenceKahotivupunabu Empire
Sub ProvenceGliktzipu Kingdom
RegionMeyûyu̽ S̺izi Prairie
Founded1431
Community LeaderLord Èdsënhèj
Area17 km2 (6 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation7866 m (-17142 ft)
Average Yearly Precipitation94 cm/y (37 in/y)
Population4132
Population Density243 people per km2 (688 people per mi2)
Town AuraEnchantment
Naming
Native nameDulelà Chyes̺ædu̽ Kâchyâ
Pronunciation/duˈlelə/ /ceˈs̺ædu̽/
Direct Translation[bright] [alcohol]
Translation[Not Yet Translated]

Dulelà Chyes̺ædu̽ Kâchyâ (/duˈlelə/ /ceˈs̺ædu̽/ [bright] [alcohol]) is a subtropical Small City located in Gliktzipu Kingdom, Kahotivupunabu Empire, within the Warren.

The name Dulelà Chyes̺ædu̽ Kâchyâ is derived from the Goblin language, as Dulelà Chyes̺ædu̽ Kâchyâ was founded by Patience, who was culturaly Rattu.

Climate

Dulelà Chyes̺ædu̽ Kâchyâ has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 7°C (44°F). Dulelà Chyes̺ædu̽ Kâchyâ receives an average of 94 cm/y (37 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Dulelà Chyes̺ædu̽ Kâchyâ covers an area of nearly 17 km2 (6 mi2), and an average elevation of 7866 m (-17142 ft) above sea level.

Overview

Dulelà Chyes̺ædu̽ Kâchyâ was founded durring the early 15th century in fall of the year 1431, by Patience. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Patience.

Dulelà Chyes̺ædu̽ Kâchyâ was built using the conventions of Rattu durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Dulelà Chyes̺ædu̽ Kâchyâ is no diffrent. The city's buildings feature plaster covered brick construction taking the shape of large simple gemometric shapes which ate then embelished with decorative features, but retain their simple shapes in spite of the added features such as pillars, faccaddes, and covered walkways. The blocky nature gives a general impression of extreem age, as if each structure has existed since time immemorial.

Dulelà Chyes̺ædu̽ Kâchyâ is buildings are grouped arround an odd layout of spacious baked earthen streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Dulelà Chyes̺ædu̽ Kâchyâ's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Dulelà Chyes̺ædu̽ Kâchyâ's monster and outlaw focused fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look arround Dulelà Chyes̺ædu̽ Kâchyâ reveals an abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual.

Civic Infrastructure

Dulelà Chyes̺ædu̽ Kâchyâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Dulelà Chyes̺ædu̽ Kâchyâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dulelà Chyes̺ædu̽ Kâchyâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dulelà Chyes̺ædu̽ Kâchyâ's parks.

Dulelà Chyes̺ædu̽ Kâchyâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dulelà Chyes̺ædu̽ Kâchyâ.

Dulelà Chyes̺ædu̽ Kâchyâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Dulelà Chyes̺ædu̽ Kâchyâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Dulelà Chyes̺ædu̽ Kâchyâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Dulelà Chyes̺ædu̽ Kâchyâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Dulelà Chyes̺ædu̽ Kâchyâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dulelà Chyes̺ædu̽ Kâchyâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Dulelà Chyes̺ædu̽ Kâchyâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dulelà Chyes̺ædu̽ Kâchyâ's public wards, blessings, and other arcane systems.

Dulelà Chyes̺ædu̽ Kâchyâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dulelà Chyes̺ædu̽ Kâchyâ's natural decorations nor waterways.

Dulelà Chyes̺ædu̽ Kâchyâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Dulelà Chyes̺ædu̽ Kâchyâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Dulelà Chyes̺ædu̽ Kâchyâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Dulelà Chyes̺ædu̽ Kâchyâ's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

In Dulelà Chyes̺ædu̽ Kâchyâ hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Raven, Giant near Dulelà Chyes̺ædu̽ Kâchyâ are known to be quite timid.

Dulelà Chyes̺ædu̽ Kâchyâ's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local narcotic to channel Necromancy energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 7
  • Farmers: 12
  • Farm Laborer: 25
  • Hunters: 14
  • Milk Maids: 9
  • Ranchers: 5
  • Ranch Hands: 10
  • Shepherds: 9
    • Farmland: 16775 m2
    • Cattle and Similar Creatures: 1033
    • Poultry: 12396
    • Swine: 826
    • Sheep: 41
    • Goats: 8
    • Horses, Mounts, and Beasts of Burden: 413

Craftsmen

  • Arms and Toolmakers: 8
  • Blacksmiths: 8
  • Bookbinders: 5
  • Buckle-makers: 5
  • Cabinetmakers: 8
  • Candlemakers: 12
  • Carpenters: 14
  • Clothmakers: 11
  • Coach and Harness Makers: 4
  • Coopers: 10
  • Copper, Brass, Tin, Zinc, and Lead Workers: 5
  • Copyists: 3
  • Cutlers: 3
  • Fabricworkers: 9
  • Farrier: 23
  • Furriers: 2
  • Glassworkers: 13
  • Gunsmiths: 9
  • Harness-Makers: 3
  • Hatters: 8
  • Hosiery Workers: 2
  • Jewelers: 4
  • Leatherwrights: 9
  • Locksmiths: 4
  • Matchstick makers: 6
  • Musical Instrument Makers: 5
  • Painters, Structures and Fixtures: 5
  • Paper Workers: 5
  • Plasterers: 5
  • Pursemakers: 6
  • Roofers: 4
  • Ropemakers: 4
  • Rugmakers: 4
  • Saddlers: 7
  • Scabbardmakers: 8
  • Scalemakers: 4
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 4
  • Soap and Tallow Workers: 12
  • Tailors: 23
  • Tanners: 5
  • Upholsterers: 5
  • Watchmakers: 5
  • Weavers: 12
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 5
  • Booksellers: 6
  • Butchers: 10
  • Chandlers: 10
  • Chicken Butchers: 11
  • Entrepreneurs: 4
  • Fine Clothiers: 10
  • Fishmongers: 10
  • Florists: 2
  • Potion Sellers: 7
  • Resellers: 17
  • Spice Merchants: 5
  • Wine-sellers: 8
  • Wheelwright: 6
  • Woodsellers: 3

Service workers

  • Bakers: 21
  • Barbers: 20
  • Coachmen: 5
  • Cooks: 17
  • Doctors: 8
  • Gamekeepers: 6
  • Grooms: 3
  • Hairdressers: 13
  • Healers: 10
  • Housekeepers: 11
  • Housemaids: 18
  • House Stewards: 11
  • Inns: 3
  • Laundry maids: 7
  • Maidservants: 15
  • Nursery Maids: 8
  • Pastrycooks: 15
  • Restaurateur: 21
  • Tavern Keepers: 16

Specialized Laborer

  • Ashworkers: 6
  • Bleachers: 3
  • Chemical Workers: 2
  • Coal Heavers: 8
  • In-Town Couriers: 9
  • Long Haul Couriers: 9
  • Dockyard Workers: 8
  • Gas Workers: 2
  • Hay Merchants: 3
  • Leech Collectors: 9
  • Millers: 9
  • Miners: 8
  • Oilmen and Polishers: 6
  • Postmen: 8
  • Pure Finder: 5
  • Skinners: 11
  • Sugar Refiners: 2
  • Tosher: 6
  • Warehousemen: 14
  • Watercarriers: 8
  • Watermen, Bargemen, etc.: 11

Skilled Laborers

  • Accountants: 5
  • Alchemist: 6
  • Clerk: 8
  • Dentists: 4
  • Educators: 11
  • Engineers: 5
  • Gardeners: 4
  • Mages: 3
  • Plumbers: 4
  • Pharmacist: 4
  • Professors: 1
  • Scientists: 3
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 5
  • Civil Clerks: 9
  • Civic Iudex: 4
  • Consultants: 2
  • Exorcist: 9
  • Fixers: 4
  • Kami Clerk: 7
  • Landlords: 8
  • Lawyers: 4
  • Legend Keepers: 7
  • Militia Officers: 27
  • Monks, Monastic: 12
  • Monks, Civic: 11
  • Historian, Oral: 10
  • Historian, Textual: 4
  • Policemen, Sheriffs, etc.: 8
  • Priests: 15
  • Rangers: 5
  • Rat Catchers: 6
  • Scholars: 6
  • Spiritualist: 7
  • Slayers: 2
  • Storytellers: 15
  • Military Officers: 13

Cottage Industries

  • Brewers: 12
  • Comfort Services: 15
  • Enchanters: 4
  • Herbalists: 4
  • Jaminators: 14
  • Needleworkers: 13
  • Potters: 6
  • Preserve Makers: 13
  • Quilters: 5
  • Seamsters: 24
  • Spinners: 11
  • Tinker: 4
  • Weaver: 10

Artists

  • Actors: 4
  • Architects: 1
  • Bards: 6
  • Costumers: 2
  • Dancers: 5
  • Drafters: 2
  • Engravers: 3
  • Fine Furniture Carpenters: 1
  • Glaziers: 4
  • Inlayers: 4
  • Musicians: 12
  • Painters, Art: 2
  • Playwrights: 4
  • Sculptors, Art: 3
  • Wood Carvers: 13
  • Writers: 17

Produce Industries

  • Butter Churners: 16
  • Canners: 12
  • Cheesmakers: 14
  • Ice Merchants: 1
  • Millers: 8
  • Picklers: 6
  • Smokers: 4
  • Stockmakers: 4
  • Tobacconists: 6
  • Tallowmakers: 9

1456 of Dulelà Chyes̺ædu̽ Kâchyâ's population work within a Foundational Occupation.

2511 of Dulelà Chyes̺ædu̽ Kâchyâ's population do not work in a formal occupation, but do contribute to the local economy. 165 (4%) are noncontributers.

Points of Interest

The roads leading into Dulelà Chyes̺ædu̽ Kâchyâ possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of slew a dragon and brought its hoard to Dulelà Chyes̺ædu̽ Kâchyâ, where it was shared with all. Dulelà Chyes̺ædu̽ Kâchyâ's militia's elite squad is named after .

History